
AutoSTEM
elementary · middle school
From the toy car to the F1-inspired single-seater: motion physics, aerodynamics, design and speed.
art → engineering
The world's first Picasso-inspired STEAM challenge: K-12 students move from canvas to lab to design, build and compete with real vehicles, robots and aircraft.
↓ scroll: watch art become machine
// what it is
The Casa Natal Picasso STEAM Challenge unites Picasso's artistic legacy -born in Málaga- with the engineering, robotics and creative ambition of Round Rock, Texas students. It's not just another subject: it's a full program that takes students from idea to prototype, and from classroom to competition.

// the vision behind the challenge
It is not only a competition: it is a transatlantic experience that introduces students to creative problem-solving, visual identity, prototyping and global collaboration.
Picasso becomes the visual and conceptual spark for engineering challenges, bridging creativity and technical innovation like no other program.
Round Rock ISD leads a signature educational model with local and international visibility, a flagship for the future of STEAM in Texas.
Teamwork, design, communication, fabrication and systems thinking: exactly the skills demanded by the innovation economy.
// the concept, where art becomes engineering
Picasso broke reality into planes, edges and geometry, exactly what an engineer does before building. That bridge, from painting to prototype, is the heart of the challenge: students learn to see like artists and solve like engineers.
// creative problem-solving · prototyping · global collaboration

// how it works
Cubist deconstruction as a design method.
They sketch their vehicle, robot or aircraft.
They build and program the prototype.
They compete by area and age.
They present at a Málaga ⇄ Texas event.
// challenge areas
Each area takes students from artistic concept to competing prototype, with real, age-based, STEAM-aligned curriculum.

elementary · middle school
From the toy car to the F1-inspired single-seater: motion physics, aerodynamics, design and speed.

k-12
Mobile robotics with TETRIX MAX: sensors, programming and iteration. Build, test and compete.

k-12
Aeronautics and space: aerodynamics, materials and flight design. Engineering that takes off.

// why it matters
Texas' tech sector demands STEAM profiles. This program builds that pipeline from the ground up: creativity, teamwork, fabrication and systems thinking, the competencies of the innovation economy.
// learning platform
Courses, robotics and real-world challenges in one place. From classrooms to competitions: teachers and students access curriculum, labs and certificates on the STEM platform.
// choose your path
Bring the challenge to your classrooms: curriculum, STEAM Labs, teacher training and competition.
Invest in the future talent pipeline. Visibility, measurable impact and tax-deductible 501(c)(3) giving.
// the ecosystem
Unlocking Picasso is the STEAM education project. Birthing Picasso is the exhibition project: the Museo Casa Natal Picasso comes to Texas.
// districts · sponsors · civic leaders
Let's schedule a presentation and make 2026 unforgettable for your students.